该视频为540p,更高清晰度的可选择720p,使用一张包含4套人物服装的参考图片。提示词如下: integrated_multimodal_description: 【REFERENCE】 image1 is a completed 1:1 square, 2 columns × 2 rows of 4-panel fashion editorial board featuring the same adult woman in 4 different outfits. Define top left as PANEL_01/LOOK_01, top right as PANEL_02/LOOK_02, bottom left as PANEL_03/LOOK_03, bottom right as PANEL_04/LOOK_04. Maintain the same woman's face, hair, age appearance, skin tone, body type, and proportions across all LOOKs, inheriting clothing, shoes, accessories, background composition, base colors, accent colors, and text only within the corresponding LOOK for each PANEL. Poses and shooting angles within PANELs are visual references from the start and not fixed. Do not newly set characters, outfits, or colors on the text side; do not mix faces, bodies, outfits, or colors between PANELs. Usage order is PANEL_01→02→03→04→01→02→03→04. Do not output 2×2 boards, borders, multiple people, or pans/zooms on sheets into the video; expand the corresponding PANEL into an independent 1:1 space for each SHOT. 【CONDITION】 15 seconds, 1:1 square, 24fps, all 8 SHOTs, high-quality live-action fashion editorial video. Do not make it a video switching between 8 still posters. Ensure each SHOT establishes "starting pose → one clear fashion action → ending pose different from start," with stillness held only in the final 0.5 seconds. Combine natural one or half-step, body/shoulder direction turns, arm/hand position changes, weight shifts, head/gaze, and hair/outfit sway for the character. Not dancing. Move character, camera, text, and color blocks simultaneously. Base the entire edit on horizontal panel movement, without vertical scrolling. Within each SHOT, also move text, color blocks, rectangles, and lines left/right at 8–20% differing speeds. For each transition, shift the old LOOK's graphic plane 40–55% of screen width to one side, leaving about half, enter the next LOOK's color block and text horizontally from the opposite side, pass through a 0.2–0.35 second uneven split screen, then fully reveal the next LOOK. Vary direction, width, and speed per transition; do not repeat the same full-screen wipe. Only one character during splits. Hard cut character and outfit at edit points; do not use morphs or crossfades. Displayed text is only FASHION, IN MOTION, LOOK 01, LOOK 02, LOOK 03, LOOK 04, 02, 03. Same Helvetica Neue Condensed family as the adopted board. Make major text fully readable once before moving, without covering the face. 【SHOT FLOW】 [Shot 1] PANEL_01. Full body slightly to the right. From reference pose, move half a step, shift weight and arm position, stop in a different pose facing shoulder and gaze to camera. Camera short horizontal move opposite the character. After FASHION and LOOK 01 establish, text and rectangle shift half screen left, LOOK_02 color block enters from right. [Shot 2] At 00:01.700, PANEL_02. Full body with margins. While stepping horizontally, swing body to 3/4, change hand position to face front. Arc, base color block, thin lines horizontal move at speeds different from character. At end, exit these background elements horizontally, enter PANEL_03 slope horizontally from opposite side. [Shot 3] At 00:03.400, PANEL_03. From start, woman's full body fits center-right on screen, does not follow background slide. Without walking, from front-facing pose, relax one knee to shift weight to hip, place one hand on hip, return outward gaze to camera. Hair and hem sway naturally once with delay. Prohibit off-screen entry, horizontal move, sharp turns. Short push in. 03, slope, halftone, barcode accelerate horizontally, barcode strip slides horizontally to open LOOK_04. [Shot 4] At 00:05.100, PANEL_04. Full body. Step forward to open shoulders, land in pose with changed arm/leg placement. Short pull back. Arc, light color block, IN MOTION shift left/right, at end retreat half to screen right, restart LOOK_01 grid from left. [Shot 5] At 00:06.800, PANEL_01. 3/4 to medium. During short push in, twist upper body, quickly change one arm position and gaze to make pose different from first cycle. FASHION, rectangle, grid horizontal move in reverse direction parallax, connect to LOOK_02 rectangle. [Shot 6] At 00:08.600, PANEL_02. Pull back from medium to full body. Step forward to camera, change shoulder/hand position to land in different full body pose. Base color block, arc, thin lines three-layer horizontal move at differing speeds, at end exit these background elements horizontally, enter PANEL_03 slope horizontally from opposite side. [Shot 7] At 00:10.400, PANEL_03. From start, woman in screen center, does not follow background slide. During pull from knee-up to full body, slowly rotate ~90 degrees on one foot axis in place, turn body then face front. Naturally lower both arms to stop in upright pose. Long hem alone draws one large arc with delay. Maximize sway amplitude, do not increase character speed. Prohibit off-screen entry, walking, fast horizontal move. Camera also short horizontal move. 03, slope, halftone, barcode cross left/right, open arc plane horizontally to connect to LOOK_04. [Shot 8] At 00:12.300, PANEL_04. Slowly pull from medium to full body. Woman steps forward to change arm, leg, weight, converge to hero pose different from first cycle. Arc and thin lines decelerate horizontal move, hold final 0.5 seconds in fully readable IN MOTION end screen. Do not return to 4 panels. 【NEGATIVE】 Prohibit sequence of still images, long stills per SHOT, repetition of reference poses, motion only at transitions, vertical scrolling, 2×2 board display, multiple people, character duplication, pans/zooms on sheets, reading order changes, added people/outfits/colors/text, mixing between PANELs, different people, morphs of face/outfit/body, crossfades, all SHOTs same central full body/same scale, same-direction full-screen wipes, text cutoff, text covering face, subtitles, brands, logos, watermarks, limb distortions. overall_soundscape: Very soft, brief clicks and fabric swishes occur only at shot changes, mixed clearly below the music. No dialogue, narration, or system voice. non_diegetic_music: A continuous instrumental fashion beat led by a dry kick drum, tight closed hi-hats, and a steady synth-bass pulse at 118 BPM. It starts at a clearly audible level on the first frame, remains the dominant audio layer without ducking or fading, and continues through the final frame. No vocals.






